// For flags

CVE-2007-4442

Epic Games Unreal Engine Logging Function - Remote Denial of Service

Severity Score

5.0
*CVSS v2

Exploit Likelihood

*EPSS

Affected Versions

*CPE

Public Exploits

1
*Multiple Sources

Exploited in Wild

-
*KEV

Decision

-
*SSVC
Descriptions

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

Desbordamiento de búfer basado en pila en la función logging en Unreal engine, posiblemente 2003 y 2004, utilizado en los servidores web internos permite a atacantes remotos provocar denegación de servicio (caida de aplicación) a través de una respuesta para un nombre de archivo largo .gif en el directorio images/, relacionado con la conversión de Unicode a ASCII.

*Credits: N/A
CVSS Scores
Attack Vector
Network
Attack Complexity
Low
Authentication
None
Confidentiality
None
Integrity
None
Availability
Partial
* Common Vulnerability Scoring System
SSVC
  • Decision:-
Exploitation
-
Automatable
-
Tech. Impact
-
* Organization's Worst-case Scenario
Timeline
  • 2007-08-20 CVE Reserved
  • 2007-08-20 First Exploit
  • 2007-08-21 CVE Published
  • 2024-06-24 EPSS Updated
  • 2024-08-07 CVE Updated
  • ---------- Exploited in Wild
  • ---------- KEV Due Date
CWE
CAPEC
Affected Vendors, Products, and Versions
Vendor Product Version Other Status
Vendor Product Version Other Status <-- --> Vendor Product Version Other Status
Epic Games
Search vendor "Epic Games"
Unreal Engine
Search vendor "Epic Games" for product "Unreal Engine"
2003
Search vendor "Epic Games" for product "Unreal Engine" and version "2003"
-
Affected
Epic Games
Search vendor "Epic Games"
Unreal Engine
Search vendor "Epic Games" for product "Unreal Engine"
2004
Search vendor "Epic Games" for product "Unreal Engine" and version "2004"
-
Affected