6 results (0.007 seconds)

CVSS: 5.0EPSS: 9%CPEs: 3EXPL: 3

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names. • https://www.exploit-db.com/exploits/23799 http://aluigi.altervista.org/adv/unrfs-adv.txt http://marc.info/?l=bugtraq&m=107893764406905&w=2 http://marc.info/?l=bugtraq&m=107902755204583&w=2 http://secunia.com/advisories/11108 http://www.securityfocus.com/bid/9840 https://exchange.xforce.ibmcloud.com/vulnerabilities/15430 •

CVSS: 10.0EPSS: 62%CPEs: 21EXPL: 4

The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP 7710 and earlier, Unreal Tournament 451b and earlier, Unreal Tournament 2003 2225 and earlier, Unreal Tournament 2004 before 3236, Wheel of Time 333b and earlier, and X-com Enforcer, allows remote attackers to execute arbitrary code via a UDP packet containing a secure query with a long value, which overwrites memory. El Motor de Unreal, usado en in DeusEx 1.112fm y anteriores, , Devastation 390 y anteriores, Mobile Forces 20000 y anteriores, Nerf Arena Blast 1.2 y anteriores, Postal 2 1337 y anteriores, Rune 107 y anteriores, Tactical Ops 3.4.0 y anteriores, Unreal 1 226f y anteriores, Unreal II XMP 7710 y anteriores, Unreal Tournament 451b y anteriores, Unreal Tournament 2003 2225 y anteriores, Unreal Tournament 2004 anteriores a 3236, Wheel of Time 333b y anteriores, and X-com Enforcer permite a atacantes remotos ejecutar código de su elección mediante un paquete UDP conteniendo una consulta segura con un valor largo, lo que sobreescribe memoria. • https://www.exploit-db.com/exploits/16848 https://www.exploit-db.com/exploits/10032 https://www.exploit-db.com/exploits/16693 http://aluigi.altervista.org/adv/unsecure-adv.txt http://marc.info/?l=bugtraq&m=108787105023304&w=2 http://www.gentoo.org/security/en/glsa/glsa-200407-14.xml http://www.securityfocus.com/bid/10570 https://exchange.xforce.ibmcloud.com/vulnerabilities/16451 •

CVSS: 4.3EPSS: 1%CPEs: 3EXPL: 0

Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times. • http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html http://www.pivx.com/luigi/adv/ueng-adv.txt http://www.securityfocus.com/bid/6771 https://exchange.xforce.ibmcloud.com/vulnerabilities/11304 • CWE-287: Improper Authentication •

CVSS: 7.1EPSS: 2%CPEs: 3EXPL: 2

Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL. • https://www.exploit-db.com/exploits/22223 http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html http://www.pivx.com/luigi/adv/ueng-adv.txt http://www.securityfocus.com/bid/6774 https://exchange.xforce.ibmcloud.com/vulnerabilities/11301 • CWE-119: Improper Restriction of Operations within the Bounds of a Memory Buffer •

CVSS: 5.0EPSS: 2%CPEs: 5EXPL: 1

Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL. • https://www.exploit-db.com/exploits/22224 http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html http://www.securityfocus.com/bid/6775 https://exchange.xforce.ibmcloud.com/vulnerabilities/11299 • CWE-22: Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') •