9 results (0.003 seconds)

CVSS: 7.6EPSS: 0%CPEs: 11EXPL: 2

Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit f57bd745b4cbed577ea654fad4701bea4d38b44c. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client. Achieving RCE is possible but unlikely, due to stack canaries in use by modern compiler toolchains. The published binaries for official clients Qt, Android, iOS/tvOS, and Embedded are built with stack canaries, but some unofficial clients may not use stack canaries. • https://github.com/moonlight-stream/moonlight-common-c/blob/c1744de06938b5a5c8897a705be1bc6508dc7580/src/Misc.c#L82-L88 https://github.com/moonlight-stream/moonlight-common-c/commit/b2497a3918a6d79808d9fd0c04734786e70d5954 https://github.com/moonlight-stream/moonlight-common-c/commit/f57bd745b4cbed577ea654fad4701bea4d38b44c https://github.com/moonlight-stream/moonlight-common-c/security/advisories/GHSA-f3h8-j898-5h5v • CWE-120: Buffer Copy without Checking Size of Input ('Classic Buffer Overflow') •

CVSS: 8.8EPSS: 0%CPEs: 10EXPL: 1

Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit 50c0a51b10ecc5b3415ea78c21d96d679e2288f9 due to unmitigated usage of unsafe C functions and improper bounds checking. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client, or achieve remote code execution (RCE) on the client (with insufficient exploit mitigations or if mitigations can be bypassed). The bug was addressed in commit 24750d4b748fefa03d09fcfd6d45056faca354e0. Moonlight-common-c contiene el código principal del cliente GameStream compartido entre los clientes Moonlight. • https://github.com/moonlight-stream/moonlight-common-c/blob/2bb026c763fc18807d7e4a93f918054c488f84e1/src/RtspConnection.c#L796 https://github.com/moonlight-stream/moonlight-common-c/commit/24750d4b748fefa03d09fcfd6d45056faca354e0 https://github.com/moonlight-stream/moonlight-common-c/commit/50c0a51b10ecc5b3415ea78c21d96d679e2288f9 https://github.com/moonlight-stream/moonlight-common-c/security/advisories/GHSA-4927-23jw-rq62 • CWE-120: Buffer Copy without Checking Size of Input ('Classic Buffer Overflow') •

CVSS: 8.8EPSS: 0%CPEs: 10EXPL: 1

Moonlight-common-c contains the core GameStream client code shared between Moonlight clients. Moonlight-common-c is vulnerable to buffer overflow starting in commit 50c0a51b10ecc5b3415ea78c21d96d679e2288f9 due to unmitigated usage of unsafe C functions and improper bounds checking. A malicious game streaming server could exploit a buffer overflow vulnerability to crash a moonlight client, or achieve remote code execution (RCE) on the client (with insufficient exploit mitigations or if mitigations can be bypassed). The bug was addressed in commit 02b7742f4d19631024bd766bd2bb76715780004e. Moonlight-common-c contiene el código principal del cliente GameStream compartido entre los clientes Moonlight. • https://github.com/moonlight-stream/moonlight-common-c/commit/02b7742f4d19631024bd766bd2bb76715780004e https://github.com/moonlight-stream/moonlight-common-c/commit/50c0a51b10ecc5b3415ea78c21d96d679e2288f9 https://github.com/moonlight-stream/moonlight-common-c/security/advisories/GHSA-r8cf-45f4-vf8m • CWE-120: Buffer Copy without Checking Size of Input ('Classic Buffer Overflow') •

CVSS: 8.2EPSS: 0%CPEs: 2EXPL: 0

In Moonlight iOS/tvOS before 4.0.1, the pairing process is vulnerable to a man-in-the-middle attack. The bug has been fixed in Moonlight v4.0.1 for iOS and tvOS. En Moonlight iOS/tvOS versiones anteriores a la versión 4.0.1, el proceso de emparejamiento es vulnerable a un ataque de tipo man-in-the-middle. El bug se ha corregido en Moonlight versión v4.0.1 para iOS y tvOS. • https://github.com/moonlight-stream/moonlight-ios/commit/b0149b2fe9125a77ee11fe133382673694b6e8cc https://github.com/moonlight-stream/moonlight-ios/pull/405 https://github.com/moonlight-stream/moonlight-ios/security/advisories/GHSA-g298-gp8q-h6j3 • CWE-200: Exposure of Sensitive Information to an Unauthorized Actor CWE-300: Channel Accessible by Non-Endpoint •

CVSS: 5.8EPSS: 4%CPEs: 7EXPL: 0

The RuntimeHelpers.InitializeArray method in metadata/icall.c in Mono, when Moonlight 2.x before 2.4.1 or 3.x before 3.99.3 is used, does not properly restrict data types, which allows remote attackers to modify internal read-only data structures, and cause a denial of service (plugin crash) or corrupt the internal state of the security manager, via a crafted media file, as demonstrated by modifying a C# struct. El método RuntimeHelpers.InitializeArray de metadata/icall.c de Mono, si Moonlight 2.x anterior a 2.4.1 o 3.x anterior a 3.99.3 es utilizado, no restringe apropiadamente los tipos de datos, lo que permite a atacantes remotos modificar las estructuras de datos de sólo lectura internas, y provocar una denegación de servicio (caída o cuelgue del plugin) o coromper el estado interno del gestor de seguridad, a través de un fichero multimedia modificado, como se ha demostrado modificando una struct C#. • http://lists.opensuse.org/opensuse-updates/2011-04/msg00024.html http://openwall.com/lists/oss-security/2011/04/06/14 http://secunia.com/advisories/44002 http://secunia.com/advisories/44076 http://www.mono-project.com/Vulnerabilities http://www.securityfocus.com/bid/47208 http://www.vupen.com/english/advisories/2011/0904 https://bugzilla.novell.com/show_bug.cgi?id=667077 https://exchange.xforce.ibmcloud.com/vulnerabilities/66624 https://github.com/mono/mono/commit/035c8587c0d8d307 • CWE-264: Permissions, Privileges, and Access Controls •