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CVSS: 8.0EPSS: 0%CPEs: -EXPL: 0

Scriptcase v9.10.023 and before is vulnerable to Remote Code Execution (RCE) via the nm_zip function. • https://blog.hawktesters.com/zero-day-alert-scriptcase-vulnerabilities-rce • CWE-94: Improper Control of Generation of Code ('Code Injection') •

CVSS: 9.8EPSS: 0%CPEs: -EXPL: 0

A DLL hijacking vulnerability in VegaBird Vooki 5.2.9 allows attackers to execute arbitrary code / maintain persistence via placing a crafted DLL file in the same directory as Vooki.exe. VegaBird Vooki version 5.2.9 suffers from a dll hijacking vulnerability. • http://vegabird.com https://sploitus.com/exploit?id=PACKETSTORM:181913 • CWE-94: Improper Control of Generation of Code ('Code Injection') •

CVSS: 9.8EPSS: 0%CPEs: -EXPL: 0

A DLL hijacking vulnerability in VegaBird Yaazhini 2.0.2 allows attackers to execute arbitrary code / maintain persistence via placing a crafted DLL file in the same directory as Yaazhini.exe. VegaBird Yaazhini version 2.0.2 suffers from a dll hijacking vulnerability. • http://vegabird.com https://sploitus.com/exploit?id=PACKETSTORM:181912 • CWE-94: Improper Control of Generation of Code ('Code Injection') •

CVSS: 4.3EPSS: 0%CPEs: 1EXPL: 0

Redlink SDK in specific situations allows local code injection and to manipulate the view of a vulnerable application.This issue affects Redlink SDK versions through 1.13. • https://cert.pl/en/posts/2024/09/CVE-2024-6051 https://cert.pl/posts/2024/09/CVE-2024-6051 • CWE-99: Improper Control of Resource Identifiers ('Resource Injection') •

CVSS: 6.3EPSS: 0%CPEs: -EXPL: 0

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library, • https://github.com/latte-soft/kartlanpwn https://hackerone.com/reports/2611669 • CWE-94: Improper Control of Generation of Code ('Code Injection') •